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IItemContentGetReadStream Method (Int64, Int64, String)

IT Hit WebDAV Classes Reference
Loads part of the content of the file from WebDAV server using eTag to ensure the content is up-to-date.

Namespace:  ITHit.WebDAV.Client
Assembly:  ITHit.WebDAV.Client (in ITHit.WebDAV.Client.dll) Version: 2.0.420.0
Syntax
ContentStream GetReadStream(
	long startIndex,
	long count,
	string eTag
)

Parameters

startIndex
Type: SystemInt64
Start position to retrieve count number of bytes from.
count
Type: SystemInt64
Number of bytes to retrieve.
eTag
Type: SystemString
The ETag that will be passed in the If-Range header.

Return Value

Type: ContentStream
Stream to read file content.
Exceptions
ExceptionCondition
NotFoundExceptionThis resource doesn't exist on the server.
WebDavHttpExceptionServer returned unknown error.
WebDavExceptionUnexpected error occurred.
Remarks

Loads part of the content of the file from WebDAV server if it's content was not changed. If the content was modified the complete new content is returned.

Examples
This sample shows how to use the GetReadStream(Int64, Int64, String) method. First 1024 bytes of server file are already saved to local file. Code tries to download the rest of the file content.
string license = "<?xml version='1.0' encoding='utf...
WebDavSession session = new WebDavSession(license);
session.Credentials = new NetworkCredential("User1", "pwd");
IFolder folder = session.OpenFolder(new Uri("http://server:8080/Sales"));
FileInfo file = new FileInfo("C:\\Temp\\Products.cff");
IFile file = folder.GetResource(file.Name);

string etag = file.Etag;
int bufSize = 1048576; // 1Mb
byte[] buffer = new byte[bufSize];
int totalWritten = 10;

using (Stream stream = file.GetReadStream(totalWritten, resource.ContentLength, etag, out contentModified))
{
    if (contentModified)
        totalWritten = 0; // entire file content is returned
    using (FileStream fs = file.OpenWrite())
    {
        fs.Seek(totalWritten, SeekOrigin.Begin);
        int bytesRead;
        while ((bytesRead = stream.Read(buffer, 0, bufSize)) > 0)
            fs.Write(buffer, 0, bytesRead);
    }
}
See Also